C# IStructuralEquatable Kullanımı Için Adım Haritaya göre Yeni Adım

Keep in mind that for this interface to work correctly, the types within the collection or structure must also implement IStructuralEquatable or provide their own structural equality logic.

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Daniel A.A. PelsmaekerDaniel A.A. Pelsmaeker 49.2k2121 gold badges112112 silver badges160160 bronze badges 5 In addition to answers which point to duplicate hashcodes birli is documented behavior, some reasoning and reflection would also lead you to the same conclusion.

Bey an example, it might make sense for two different instances of an Employee class to be considered equal if they both represent the same entity in your system.

45IStructuralEquatable seObj = x birli IStructuralEquatable; 64IStructuralEquatable seObj = obj kakım IStructuralEquatable;

The IEquatable implementation will require one less cast for these classes and kakım a result will be slightly faster than the standard object.Equals method that would be used otherwise. Birli an example see the different implementation of the two methods:

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I had the same question. When I ran LBushkin's example I was surprised to see that I got a different answer! Even though that answer katışıksız 8 upvotes, it is wrong. After a lot of 'reflector'ing, here is my take on things.

Each of your objects should use a hashcode based on the contents of the object. If you have a value type containing 3 ints, use those when computing the hash code. Like this, all objects with identical content will have the same hash code, independent of app domain and other circumstances.

The contract of Equals differs from that of IStructuralEquatable, in that it indicates whether 2 objects are logically equal.

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Being able to specify IStructuralEquatable/IStructuralComparable in such cases is actually useful. It would also be inconvenient to pass a TupleComparer or ArrayComparer everywhere you want to apply this type of comparison. The two approaches are derece mutually exclusive.

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